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OpenCL Compute

Going where no GPUs have gone before


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OpenCL Compute – Take your GPU (and CPU!) to places it has never been before


• Harness heterogeneous compute power across GPUs, CPUs, FPGAs, and more
• OpenCL kernels act as precision tools for massive parallelism across thousands of work-items
• Push beyond pixels with physics, AI, image analysis, data processing, and scientific workloads
• OpenCL’s open standard gives you low-level control and cross‑vendor performance freedom
• Learn by building with examples and exercises that turn concepts into real, running kernels
• Optimize like a pro with memory models, work‑group strategies, and device‑specific tuning
• Ideal for developers ready to move from traditional programming into true parallel compute

This book is about mastering OpenCL as a high‑performance engine for real‑world workloads.

• All OpenCL compute examples are designed to be lightweight, fun, and easy to follow.
• The examples can be adapted and extended—perfect springboards for bigger projects.




Your GPU—and even your CPU—is no longer limited to graphics or general-purpose tasks. With OpenCL, you can tap into every ounce of compute power your system offers and accelerate physics simulations, AI logic, fluid solvers, encryption, data analytics, and so much more. In the past, developers had to bend graphics APIs into doing compute work, but OpenCL removes that friction entirely. Working with the GPU becomes straightforward and enjoyable—no graphics pipeline, no shader stages, no format juggling—just pure, portable compute power ready to use.




Chapters





Resources & Links


DirectX Compute Book (Available on Amazon)

Vulkan Lab (Code Examples)

WebBook Lab (JavaScript/Canvas/HTML/Misc)

WebGPU Lab













101 WebGPU Programming Projects. WebGPU Development Pixels - coding fragment shaders from post processing to ray tracing! WebGPU by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations WebGPU Games WGSL 2d 3d interactive web-based fun learning WebGPU Compute WebGPU API - Owners WebGPU Development Cookbook - coding recipes for all your webgpu needs! WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production Kenwright graphics and animations using the webgpu api 12 week course kenwright learn webgpu api kenwright programming compute and graphics applications with html5 and webgpu api kenwright real-time 3d graphics with webgpu kenwright webgpu for dummies kenwright webgpu wgsl compute graphics all in one kenwright webgpu api develompent a quick start guide kenwright webgpu by example 2022 kenwright webgpu gems kenwright webgpu interactive compute and graphics visualization cookbook kenwright wgsl webgpu shading language cookbook kenwright WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers Kenwright WGSL Fundamentals book kenwright WebGPU Data Visualization Cookbook kenwright Special Effects Programming with WebGPU kenwright WebGPU Programming Guide: Interactive Graphics and Compute Programming with WebGPU & WGSL kenwright Ray-Tracing with WebGPU kenwright



 
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