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3D File Formats

The bits and bytes...

 

MD2 Format - [Quake 2 File Format]
Author bkenwright@xbdev.net

Have you heard of the game quake?... well the quake file format version 2 will be covered here...its one of the simplest and easiest to understand 3D formats around. It contains a lot of power and allows you to create animated characters.

Well I decided the best way to introduce you to the file format, is to give you it in main parts, first we'll describe how to extract a single static 3D part of the .md2 file, then show you how the animated data is stored. Then to top it all off, how to create classes which can be re-used over and over again... first a simple class which is independent of DirectX and a efficient DirectX3D class as well.

MD2 Quick Review File Specs..

File Format Layout

Quick Sketch of the MD2 File Format.

MD2 File Format Tutorials.

Static MD2.

Animated MD2

CMd2 Class

CMd2 DirectX3D Class

 

MD2 Demo

 

Many Characters MD2 Demo

Using the simple md2.h/.cpp class we can easily put together simple demos that have multiple characters.  I thought it would look good to do a little army of men on the screen at the same time for fun.  You can drag the mouse button to rotate around and zoom, so you can see a suround view of your army.  The demo only loads two models and renders them in lots of different positions and loops through the different animations - but you could extend the demo even further, and have lots of different models loaded and have them explore and fight, each its own person!

Download Source Code (550k) Download Executable (641k)

 

 

 

 

 

 
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