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Monday August 21, 2017
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XNA & 360

The bits and bytes of XNA and C# for your 360...

 

 

XNA is the new thing these days, and with MS letting people run homebrew XNA C# programs on there 360 consoles, and even share them on xbox live with other people, who wouldn't be tempted to give it a try.  Whether your only interested in doing a 2d pacman game, full 3d wopper of a game or a just a triangle...you now can now do!!  With XNA you can you even gain full access to the GPU, letting you creating breath-taking effects which you wouldn't have thought possible.

 

So grab a coffee and get comfortable...and feel free to email me any thoughts or questions and I'll try and help as best I can.

 

Also if you want to chat, most days I can be found on IRC at #EFnet channel #xfactor.

 

{ Update in Progress - Ongoing 2010 }

bkenwright@xbdev.net

 

Rendering 2D&3D Objects, Files, Text, and more...

 

 

 

Some Demos/Games you can download and look at the source code.

 

Classic favourite of all time - ships, asteroids, warp drive...and the full source code is easy to grasp and modify.

 

    

 

 

Everyone remembers the classic game.  I thought I'd write a simple version - its not the same, but has may similar things, such as jumping on top of the creatures to kill them etc.  I even wrote a simple level editor that lets you create your own levels!

 

 

 

 

    Soon...

  • MazeEscape
  • RacerZ

 

 

 

 

 

 

 
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