XBOX Programming From The
Bottom
This section of xbox-programming is for those who want to develop
software for the xbox from the beginning, from the bits and bytes that make
up our wonderful software.
A lot of the stuff covered here may be advanced and difficult
to follow at times, but the software is yours... remember the xbox development
kit (aka xdk) is the property of MicroSoft and so your sort of limited by what
they can offer or give.
What we are going to do is develop librarys that are totally independent
- accessing the graphics card directly using memory mapped input output etc.
Feedback is really needed with this section ... as if you discover
anything.. faults.. new tricks etc... please email me.. I'm always glad to hear
- Ben_3D@xbdev.net
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OpenXDK - Compiling |
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Useful Development Tutorials |
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Who needs a Compiler! NASM |
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Well this is one tutorial I've been meaning to write, but just have been to
busy to... its a real sweet tutorial I think, on how the xbe (xbox executable file format)
works, and how to create programs without a compiler.
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