As well as rigid bodies, particles and other physics-based systems - Blender also supports 'soft bodies' - so you can create squish jelly like creations. What is more, they can interact with one another - bouncing off and around your scene.
A couple of jelly cubes falling on to a plane (and on top of one another).
The complete implementation is generated using a single script.
The code looks longer than it should - more than half the code is for clearing the scene and creating some nice looking materials (glassy jellow for the soft bodies and a simple floor).
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