We'll create a texture on-the-fly in the Python script - and map it onto the surface of the shape.
The texture will be a blank texture with some random circles drawn on it.
Generate a texture in Python and use it in Blender - texture mapping to cover the sphere. We can link with other Python libraries and tools and use them with Blender (e.g., Pillow/PIL, OpenCV, ChatGPT text libraries, ...).
Visitor:
Copyright (c) 2002-2025 xbdev.net - All rights reserved.
Designated articles, tutorials and software are the property of their respective owners.